The Volatility Framework
volatility.plugins.overlays.windows.win8._HANDLE_TABLE32 Class Reference

A class for 32-bit Windows 8 handle tables. More...

Inheritance diagram for volatility.plugins.overlays.windows.win8._HANDLE_TABLE32:
volatility.plugins.overlays.windows.windows._HANDLE_TABLE volatility.obj.CType volatility.obj.BaseObject volatility.plugins.overlays.windows.win8._HANDLE_TABLE64 volatility.plugins.overlays.windows.win8._PSP_CID_TABLE32 volatility.plugins.overlays.windows.win8._HANDLE_TABLE_81R264 volatility.plugins.overlays.windows.win8._PSP_CID_TABLE64 volatility.plugins.overlays.windows.win8._PSP_CID_TABLE_81R264

Public Member Functions

def HandleCount (self)
 The Windows 8 / 2012 handle table does not have a HandleCount member, so we fake it. More...
 
def get_item
 Returns the OBJECT_HEADER of the associated handle. More...
 
- Public Member Functions inherited from volatility.plugins.overlays.windows.windows._HANDLE_TABLE
def get_item
 Returns the OBJECT_HEADER of the associated handle. More...
 
def handles (self)
 A generator which yields this process's handles. More...
 
- Public Member Functions inherited from volatility.obj.CType
def __init__ (self, theType, offset, vm, name=None, members=None, struct_size=0, kwargs)
 This must be instantiated with a dict of members. More...
 
def size (self)
 
def __repr__ (self)
 
def d (self)
 
def v (self)
 When a struct is evaluated we just return our offset.
 
def m (self, attr)
 
def __getattr__ (self, attr)
 
def __setattr__ (self, attr, value)
 Change underlying members.
 
- Public Member Functions inherited from volatility.obj.BaseObject
def __init__ (self, theType, offset, vm, native_vm=None, parent=None, name=None, kwargs)
 
def obj_type (self)
 
def obj_vm (self)
 
def obj_offset (self)
 
def obj_parent (self)
 
def obj_name (self)
 
def obj_native_vm (self)
 
def set_native_vm (self, native_vm)
 Sets the native_vm.
 
def rebase (self, offset)
 
def proxied (self, attr)
 
def newattr (self, attr, value)
 Sets a new attribute after the object has been created.
 
def write (self, value)
 Function for writing the object back to disk.
 
def __getattr__ (self, attr)
 This is only useful for proper methods (not ones that start with __ )
 
def __setattr__ (self, attr, value)
 
def __nonzero__ (self)
 This method is called when we test the truth value of an Object. More...
 
def __eq__ (self, other)
 
def __ne__ (self, other)
 
def __hash__ (self)
 
def m (self, memname)
 
def is_valid (self)
 
def dereference (self)
 
def dereference_as (self, derefType, kwargs)
 
def cast (self, castString)
 
def v (self)
 Do the actual reading and decoding of this member.
 
def __format__ (self, formatspec)
 
def __str__ (self)
 
def __repr__ (self)
 
def d (self)
 Display diagnostic information.
 
def __getstate__ (self)
 This controls how we pickle and unpickle the objects.
 
def __setstate__ (self, state)
 

Additional Inherited Members

- Public Attributes inherited from volatility.obj.CType
 members
 
 struct_size
 
- Public Attributes inherited from volatility.obj.BaseObject
 obj_offset
 
 obj_vm
 

Detailed Description

A class for 32-bit Windows 8 handle tables.

Member Function Documentation

def volatility.plugins.overlays.windows.win8._HANDLE_TABLE32.get_item (   self,
  entry,
  handle_value = 0 
)

Returns the OBJECT_HEADER of the associated handle.

The parent is the _HANDLE_TABLE_ENTRY so that an object can be linked to its GrantedAccess.

def volatility.plugins.overlays.windows.win8._HANDLE_TABLE32.HandleCount (   self)

The Windows 8 / 2012 handle table does not have a HandleCount member, so we fake it.

Alternately, we could return len(self.handles()) and show a valid number in pslist, however pslist would be much slower than normal.


The documentation for this class was generated from the following file: