A class for pool headers. More...
Public Member Functions | |
def | FreePool (self) |
def | NonPagedPool (self) |
def | PagedPool (self) |
def | get_object_bottom_up (self, struct_name, object_type, skip_type_check) |
Get the windows object contained within this pool by using the bottom-up approach to finding the object. | |
def | get_object_top_down (self, object_name, object_type, _skip_type_check) |
On windows 8, pool allocations are done from preset sizes. More... | |
def | get_object |
Get the windows object contained within this pool using whichever method is best for the target OS. More... | |
Public Member Functions inherited from volatility.obj.CType | |
def | __init__ (self, theType, offset, vm, name=None, members=None, struct_size=0, kwargs) |
This must be instantiated with a dict of members. More... | |
def | size (self) |
def | __repr__ (self) |
def | d (self) |
def | v (self) |
When a struct is evaluated we just return our offset. | |
def | m (self, attr) |
def | __getattr__ (self, attr) |
def | __setattr__ (self, attr, value) |
Change underlying members. | |
Public Member Functions inherited from volatility.obj.BaseObject | |
def | __init__ (self, theType, offset, vm, native_vm=None, parent=None, name=None, kwargs) |
def | obj_type (self) |
def | obj_vm (self) |
def | obj_offset (self) |
def | obj_parent (self) |
def | obj_name (self) |
def | obj_native_vm (self) |
def | set_native_vm (self, native_vm) |
Sets the native_vm. | |
def | rebase (self, offset) |
def | proxied (self, attr) |
def | newattr (self, attr, value) |
Sets a new attribute after the object has been created. | |
def | write (self, value) |
Function for writing the object back to disk. | |
def | __getattr__ (self, attr) |
This is only useful for proper methods (not ones that start with __ ) | |
def | __setattr__ (self, attr, value) |
def | __nonzero__ (self) |
This method is called when we test the truth value of an Object. More... | |
def | __eq__ (self, other) |
def | __ne__ (self, other) |
def | __hash__ (self) |
def | m (self, memname) |
def | is_valid (self) |
def | dereference (self) |
def | dereference_as (self, derefType, kwargs) |
def | cast (self, castString) |
def | v (self) |
Do the actual reading and decoding of this member. | |
def | __format__ (self, formatspec) |
def | __str__ (self) |
def | __repr__ (self) |
def | d (self) |
Display diagnostic information. | |
def | __getstate__ (self) |
This controls how we pickle and unpickle the objects. | |
def | __setstate__ (self, state) |
Static Public Attributes | |
int | MAX_PREAMBLE = 0x60 |
Additional Inherited Members | |
Public Attributes inherited from volatility.obj.CType | |
members | |
struct_size | |
Public Attributes inherited from volatility.obj.BaseObject | |
obj_offset | |
obj_vm | |
A class for pool headers.
def volatility.plugins.overlays.windows.windows._POOL_HEADER.get_object | ( | self, | |
struct_name, | |||
object_type = None , |
|||
use_top_down = False , |
|||
skip_type_check = False |
|||
) |
Get the windows object contained within this pool using whichever method is best for the target OS.
struct_name | the name of the structure to cast such as _EPROCESS. |
object_type | the name of the executive object. If there is no executive object in the pool allocation, then this can be None. |
use_top_down | specify the technique we use to find the object within the pool allocation. |
skip_type_check | specify if we skip unallocated objects or return them. |
def volatility.plugins.overlays.windows.windows._POOL_HEADER.get_object_top_down | ( | self, | |
object_name, | |||
object_type, | |||
_skip_type_check | |||
) |
On windows 8, pool allocations are done from preset sizes.
This means that the allocation is never exactly the same size and we can not use the bottom up method like before.
We therefore, have to build the headers forward by checking the preamble size and validity of each object. This is a little slower than with earlier versions of windows.