The Volatility Framework
volatility.plugins.malware.cmdhistory._CONSOLE_INFORMATION Class Reference

object class for console information structs More...

Inheritance diagram for volatility.plugins.malware.cmdhistory._CONSOLE_INFORMATION:
volatility.obj.CType volatility.obj.BaseObject

Public Member Functions

def get_histories (self)
 
def get_exe_aliases (self)
 Generator for exe aliases. More...
 
def get_processes (self)
 Generator for processes attached to the console. More...
 
def get_screens (self)
 Generator for screens in the console. More...
 
- Public Member Functions inherited from volatility.obj.CType
def __init__ (self, theType, offset, vm, name=None, members=None, struct_size=0, kwargs)
 This must be instantiated with a dict of members. More...
 
def size (self)
 
def __repr__ (self)
 
def d (self)
 
def v (self)
 When a struct is evaluated we just return our offset.
 
def m (self, attr)
 
def __getattr__ (self, attr)
 
def __setattr__ (self, attr, value)
 Change underlying members.
 
- Public Member Functions inherited from volatility.obj.BaseObject
def __init__ (self, theType, offset, vm, native_vm=None, parent=None, name=None, kwargs)
 
def obj_type (self)
 
def obj_vm (self)
 
def obj_offset (self)
 
def obj_parent (self)
 
def obj_name (self)
 
def obj_native_vm (self)
 
def set_native_vm (self, native_vm)
 Sets the native_vm.
 
def rebase (self, offset)
 
def proxied (self, attr)
 
def newattr (self, attr, value)
 Sets a new attribute after the object has been created.
 
def write (self, value)
 Function for writing the object back to disk.
 
def __getattr__ (self, attr)
 This is only useful for proper methods (not ones that start with __ )
 
def __setattr__ (self, attr, value)
 
def __nonzero__ (self)
 This method is called when we test the truth value of an Object. More...
 
def __eq__ (self, other)
 
def __ne__ (self, other)
 
def __hash__ (self)
 
def m (self, memname)
 
def is_valid (self)
 
def dereference (self)
 
def dereference_as (self, derefType, kwargs)
 
def cast (self, castString)
 
def v (self)
 Do the actual reading and decoding of this member.
 
def __format__ (self, formatspec)
 
def __str__ (self)
 
def __repr__ (self)
 
def d (self)
 Display diagnostic information.
 
def __getstate__ (self)
 This controls how we pickle and unpickle the objects.
 
def __setstate__ (self, state)
 

Additional Inherited Members

- Public Attributes inherited from volatility.obj.CType
 members
 
 struct_size
 
- Public Attributes inherited from volatility.obj.BaseObject
 obj_offset
 
 obj_vm
 

Detailed Description

object class for console information structs

Member Function Documentation

def volatility.plugins.malware.cmdhistory._CONSOLE_INFORMATION.get_exe_aliases (   self)

Generator for exe aliases.

There is one _EXE_ALIAS_LIST for each executable (i.e. C:.exe) with registered aliases. The _EXE_ALIAS_LIST.AliasList contains one _ALIAS structure for each specific mapping.

See GetConsoleAliasExes, GetConsoleAliases, and AddConsoleAlias.

def volatility.plugins.malware.cmdhistory._CONSOLE_INFORMATION.get_processes (   self)

Generator for processes attached to the console.

Multiple processes can be attached to the same console (usually as a result of inheritance from a parent process or by duplicating another process's console handle). Internally, they are tracked as _CONSOLE_PROCESS structures in this linked list.

See GetConsoleProcessList and AttachConsole.

def volatility.plugins.malware.cmdhistory._CONSOLE_INFORMATION.get_screens (   self)

Generator for screens in the console.

A console can have multiple screen buffers at a time, but only the current/active one is displayed.

Multiple screens are tracked using the singly-linked list _SCREEN_INFORMATION.Next.

See CreateConsoleScreenBuffer


The documentation for this class was generated from the following file: